Multimedia Fundamentals, Volume 1

Series
Prentice Hall
Author
Ralf Steinmetz / Klara Nahrstedt  
Publisher
Prentice Hall
Cover
Softcover
Edition
2
Language
English
Total pages
274
Pub.-date
January 2002
ISBN13
9780130313997
ISBN
0130313998
Related Titles


Product detail

Title no longer available

Description

Appropriate for all students in courses on advanced multimedia technology.

Multimedia Fundamentals, Volume 1 is a comprehensive update of the authors' 1995 book, which has become the world's standard textbook in advanced multimedia. This new edition introduces today's state-of-the-art in media coding and content processing, presenting realistic examples and projects that will help students build multimedia systems with unprecedented performance. Leading multimedia researchers Ralf Steinmetz and Klara Nahrstedt review the fundamental characteristics of digital audio, images, video, graphics and animation; demonstrate powerful new content analysis and compression techniques; and share expert insight into crucial system and end-user issues.

Features

  • NEW - Thoroughly updated throughout-Up-to-the-minute coverage reflects the latest techniques, compression and coding technologies, and industry standards.
    • Teaches the state-of-the-art, as explained by two of the field's leading researchers.

  • Organized to support and simplify teaching-Unlike some competitive books, this text has been carefully organized with a bottom-up approach that starts with media characteristics, then moves on to storage devices and content analysis-an approach proven in the classroom and well-known amongst professional multimedia system designers.
    • Helps students master complex multimedia concepts and techniques as quickly and efficiently as possible.

  • Fully integrated approach-Shows exactly how key aspects of multimedia systems fit together.
    • Gives students the context they need to build end-to-end, optimized multimedia systems.

  • Example-rich coverage of media coding and content processing-Focuses on techniques that are crucial to the effective delivery of high-quality multimedia.
    • Offers exceptionally detailed insight into two aspects of multimedia development that are fundamental to success.

  • Real-world project sets -help you build and test your expertise with advanced media coding and content processing.
    • Enables students to build and deepen their expertise with advanced media coding and content processing.

  • Thorough coverage of system and end-user issues-Presents multimedia from a broad perspective that reflects key issues such as perception and psychoacoustics.
    • Helps students understand the real-world issues that can make or break the systems they develop.

  • Key characteristics of multimedia and data streams-Shows how the characteristics of different forms of media impact the design of multimedia systems.
    • Shows students how multimedia systems can be optimized for each form of content.

  • First in an authoritative 3-volume set on next-generation desktop multimedia-This set will offer a single, authoritative source for the knowledge and techniques students need to succeed with any advanced multimedia development project. Volume 2 will focus on networking, middleware and operating system-related issues; Volume 3 will focus on service and application issues.
    • Gives students a uniquely comprehensive resource for all issues in advanced multimedia.

New to this Edition

  • Thoroughly updated throughout-Up-to-the-minute coverage reflects the latest techniques, compression and coding technologies, and industry standards.
    • Teaches the state-of-the-art, as explained by two of the field's leading researchers.

Table of Contents



1. Introduction.


2. Media and Data Streams.


3. Audio Technology.


4. Graphics and Images.


5. Video Technology.


6. Computer-Based Animation.


7. Data Compression.


8. Optical Storage Media.


9. Content Analysis.


Bibliography.

Back Cover

  • The state-of-the-art in multimedia content analysis, media foundations, and compression
  • Covers digital audio, images, video, graphics, and animation
  • Includes real-world project sets that help you build and test your expertise
  • By two of the world's leading experts in advanced multimedia systems development

The practical, example-rich guide to media coding and content processing for every multimedia developer.

From DVDs to the Internet, media coding and content processing are central to the effective delivery of high-quality multimedia. In this book, two of the field's leading experts introduce today's state-of-the-art, presenting realistic examples and projects designed to help implementers create multimedia systems with unprecedented performance. Ralf Steinmetz and Klara Nahrstedt introduce the fundamental characteristics of digital audio, images, video, graphics, and animation; demonstrate powerful new approaches to content analysis and compression; and share expert insights into system and end-user issues every advanced multimedia professional must understand. Coverage includes:

  • Generic characteristics of multimedia and data streams, and their impact on multimedia system design
  • Essential audio concepts and representation techniques: sound perception, psychoacoustics, music, MIDI, Speech signals, and related I/O and transmission issues
  • Graphics and image characteristics: image formats, analysis, synthesis, reconstruction, and output
  • Video signals, television formats, digitization, and computer-based animation issues
  • Fundamental compression methods: run-length, Huffman, and subband coding
  • Multimedia compression standards: JPEG, H.232, and various MPEG techniques
  • Optical storage technologies and techniques: CD-DA, CD-ROM, DVD, and beyond
  • Content processing techniques: Image analysis, video processing, cut detection, and audio analysis

First in an authoritative 3-volume set on tomorrow's robust multimedia desktop: real-time audio, video, and streaming media.

Multimedia Fundamentals offers a single, authoritative source for the knowledge and techniques you need to succeed with any advanced multimedia development project. Look for Volume 2 focusing on networking and operating system-related issues, and Volume 3 focusing on service and application issues.

Author

RALF STEINMETZ is Professor of Multimedia Communications at the Technical University of Darmstadt, Chairman of the Board of the Hessian Telemedia Technology Competence Center httc, and a leader in the worldwide community of advanced multimedia researchers. He initiated the IEEE Multimedia Magazine, has been editor of various journals, is an IEEE Fellow, and also recently became an ACM Fellow. His textbook, Multimedia Technology: Principles, Components and Systems, has been the authoritative resource in various languages for American and European universities since its first publication in 1995.

 

KLARA NAHRSTEDT is Professor, Department of Computer Science, University of Illinois at Urbana-Champaign. Her research interests include Quality of Service provisioning for real-time multimedia processing and communication systems. She is the main editor of the ACM/Springer Multimedia Journal and has served on the editorial board of IEEE Transactions on Multimedia, the Computer Networks Journal, and the Journal on Multimedia Applications and Tools.